The Wounded Camp is one of the first important quest hubs located in Cloud Mountain. After leaving the beginner areas, players arrive at this small military camp where wounded soldiers and villagers are trying to survive against constant attacks from Snake Bandits and evil spirits that roam the mountain.
The camp serves as a temporary refuge for travelers and fighters who attempt to push back the growing threat in the region. Most of the quests here revolve around helping the injured, eliminating dangerous monsters, and restoring safety to nearby paths.
Completing all quests in this area will prepare players for the next zones and more difficult enemies deeper inside Cloud Mountain.
Recommended Level
15 – 20
Quest Type
Main Story Quests and Important Side Quests
Main Enemies
During these quests players will encounter the following monsters:
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Snake Head – aggressive snake warriors that patrol the mountain roads.
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Snakeman Guard – stronger guards protecting the Snake Bandit territory.
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Snake Captor – dangerous enemies responsible for capturing villagers.
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Bitter Elf – corrupted forest spirits that wander near ruins.
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Vampire Ghost – undead creatures haunting the graveyard areas.
Important NPCs in The Wounded Camp
Several key NPCs give quests that continue the main storyline.
Doctor of the Camp
The camp's physician who treats wounded soldiers and villagers. Most early quests in the area start with him.
Blacksmith
The camp's weapon and armor craftsman. He asks players to help secure the surrounding roads and gather materials.
Solitary Ghost
A mysterious spirit found near the cemetery outside the camp. This NPC starts the ghost storyline quests.
Tie Dan
A young villager who plays a small role in a side story involving the Blacksmith.
Main Quest Line (Step-by-Step)
The following quests form the main progression in The Wounded Camp. Completing them in order will allow players to level quickly and unlock new storylines.
Quest 1 – Heal the Wounded
Quest Giver: Doctor of the Camp
Recommended Level: 15
Story
The doctor is overwhelmed by the number of wounded soldiers arriving from battles against the Snake Bandits. He asks the player to gather special materials used to create medicine.
Objective
Collect:
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Snake Monster Body Fluid ×15
How to Complete
These items are dropped by:
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Servant of Snake Head
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Snake monsters around the mountain paths near the camp.
Players should hunt monsters outside the camp until they collect enough materials.
Reward
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EXP
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Energy
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Beginner class armor piece
This quest introduces players to the snake monsters that dominate the region.
Quest 2 – Elite Snake Head
Quest Giver: Doctor of the Camp
Recommended Level: 16
Story
The doctor explains that the snake warriors are responsible for many of the recent attacks. Eliminating them will help reduce the danger around the camp.
Objective
Kill:
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Snake Head ×30
Location
Snake Heads can be found on the roads and hills around Cloud Mountain near The Wounded Camp.
Reward
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EXP
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Energy
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Boots (class equipment)
This quest helps players gain combat experience and prepare for stronger enemies later in the quest line.
Quest 3 – Snake Bandit General
Quest Giver: Doctor of the Camp
Recommended Level: 17
Story
After weakening the Snake Head forces, the doctor reveals that a powerful bandit leader commands them. Defeating this leader will disrupt their operations in the region.
Objective
Kill:
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Snakeman Guard ×20
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Snake Bandit General ×1
Strategy
Snakeman Guards usually appear in groups near their camps.
The Snake Bandit General is a stronger enemy and may require careful fighting or assistance from other players.
Reward
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EXP
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Energy
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Buddha Green Pearl
This quest is often one of the first encounters with a stronger enemy leader in the game.
Quest 4 – Weaken the Snake Captor
Quest Giver: Doctor of the Camp
Recommended Level: 18
Story
Some villagers have reportedly been captured by Snake Captors hiding in the mountain. The doctor asks the player to eliminate them before more people are taken.
Objective
Kill:
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Snake Captor ×30
Location
Snake Captors are usually found deeper inside the mountain paths around the camp.
Reward
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EXP
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Energy
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Class Kneepad equipment
Completing this quest significantly weakens the snake presence in the area.
Ghost Storyline Quests
After completing several quests for the Doctor, players may discover a mysterious ghost wandering near the graveyard outside the camp.
These quests explore the supernatural events happening in Cloud Mountain.
Quest – Solitary Ghost
Quest Giver: Solitary Ghost
Story
The spirit appears to be trapped between the worlds of the living and the dead. Speaking to it begins a new storyline related to the dark forces corrupting the mountain.
Objective
Talk to the Solitary Ghost near the cemetery.
Reward
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EXP
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Energy
This quest unlocks additional ghost-related missions.
Quest – The Wandering Bitter Elf
Quest Giver: Doctor of the Camp
Recommended Level: 19
Story
The doctor explains that strange forest spirits have begun appearing around the camp, possibly influenced by the same dark energy affecting the ghosts.
Objective
Kill:
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Bitter Elf ×30
Location
These enemies usually appear near ruined areas and forest paths outside the camp.
Reward
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EXP
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Energy
Quest – Aberrance on Cloud Mountain
Quest Giver: Solitary Ghost
Recommended Level: 20
Story
The ghost warns that powerful undead creatures are appearing more frequently. Their presence suggests that something evil is awakening within the mountain.
Objective
Kill:
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Vampire Ghost ×30
Reward
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EXP
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Energy
These enemies are stronger than earlier monsters and may require careful combat.
Blacksmith Quests
Evil Snake on Cloud Mountain
Quest Giver: Blacksmith
Story
The Blacksmith is worried that the snake monsters are blocking the roads used by traders and travelers. He asks players to help clear the area.
Objective
Kill various snake monsters around the camp.
Reward
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EXP
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Reputation
Important Side Quest
Homesick Son
Quest Giver: Tie Dan
Story
Tie Dan misses his father and asks the player to deliver a message to him.
Objective
Deliver a letter to the Blacksmith in The Wounded Camp.
Reward
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EXP
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Energy
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Item reward
This short quest reveals a small story between Tie Dan and the Blacksmith.